Blank protagonist
Video game concept
The protagonist (almost) completely lacks characterization of any kind, leaving everything for the player to decide or fill in.
126
games
19platforms
Alternate name: Uncharacterized protagonist
DOS 1995-12
WIN 1998-04
WIN 2013-02-18
SWTC 2018-06-28
WIN 2018-02-01
WIN 2011-01-26
WIN 2011
WIN 2007-09-05
WIN 1998-03-12
DOS 1995-10-30
WIN 1999-06-30
WIN 2009-10-27
This is generally used in cases where the protagonist is exactly what you decide and nothing more, a blank slate to which you project your image of the protagonist.
Commonly unvoiced, has little dialog and if there's any it's very much under your control (with usually around 3-4 solutions to cover major archetypes or just the most basic possibilities: e.g. good, evil, indifferent and joker).
A very common trait of western RPGs.
This may imply the plot is not truly driven on by the protagonist at all (not character-driven), but rather people that come into contact with him/her or something else.
Commonly unvoiced, has little dialog and if there's any it's very much under your control (with usually around 3-4 solutions to cover major archetypes or just the most basic possibilities: e.g. good, evil, indifferent and joker).
A very common trait of western RPGs.
This may imply the plot is not truly driven on by the protagonist at all (not character-driven), but rather people that come into contact with him/her or something else.
Popular tags
actionrpg battlezone cockpitsim colonysim dungeoncrawler dungeonkeeper elderscrolls fear-series fpsrts gameoftheyear ghostrecon godgame halflife halo-series heretichexen lootemup magicka-series metroidvania notutorial openworldsurvivalcrafting portal-series realtimestrategy roguelite starcraft stealthgame supcom-series systemshock tactical terraria torchlight-series virtualpets wargameParent group
Games by year
The first Blank protagonist video game was released on May 27, 1986.
Valve, Blizzard Entertainment and Microsoft Game Studios published most of these games.