Changing environment

Other (objects, etc.) concept

The environment changes over time on its own outside of player interaction with it and outside of changes invoked by plot.


The first video game about Changing environment was released on August 17, 2011.

Ubisoft has published all these games

Erosion, land formation, animal migration (and the effects on the environment from them), etc. are potential examples.

Note that this is not for changes in graphical outlook, such as from changing seasons or weather, that "resets" itself periodically.

Changes in vegetation should not count unless this covers larger plants like trees.

Parent group


Child groups

Tides, Erosion


Windows 1
X360 1
PS3 1
Internet Only 1
Linux 1

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