Chapters
Culture concept
The story is split into chapters or similar segments.
132
games
16platforms
Alternate names: Episodes, Acts
VITA 2013-08-20
WIN 2010-06-22
X360 2011-06-14
WIN 2007-10-26
WIN 2012-12-07
WIN 2011
VITA 2014-11-04
WIN 2014-11-18
WIN 2011-05-17
WIN 2011-09-09
WIN 2006? *
X360 2010-05-14
Note that chapters can exist separate of maps/levels and span a variable number of them. The chapters are usually announced in one manner or another, with either chapter name, number or both. Chapters are not always named "chapters" either (especially in eastern [e.g. Japanese] products where they seem to love using words somewhat related to the theme intead).
Superficially this is a sign that the game is linear and story-driven, but not required to be either.
Superficially this is a sign that the game is linear and story-driven, but not required to be either.
See also: mission-based
Popular tags
actionrpg book catastrophe chinese-theme cliffhanger comic daylighthorror destiny falselyaccused hackandslash jurassicpark lootemup metro2033 movie multipleperspectives nazis nonlinearstory nudity-inhuman objectplot openended oriental recursivereference redeemingbeatdown revenge science-theme selfsacrifice serious slavery tactical thewalkingdead-series thewitcher visualnovel warGames by year
The first Chapters video game was released in 1991.
Deep Silver, Telltale Games and Square Enix published most of these games.