Character creation
Other (objects, etc.) concept
Player creates one or more characters to play with, from defining their physical and mental attributes to what skills they have.
334
games
49platforms
ST 1989
8801 1988-06
LIN 2013-01-03
LIN 2002
C64 1987
WIN 2007-11-19
WIN 2010-02
WIN 1998
DOS 1997
LIN 2013-09-27
WIN 2006-10-31
WIN 2007-12
This is NOT applicable if the only choices you have are choosing what your character looks like, naming him or her and possibly picking a class. You're creating a character, not picking a mold.
Commonly this is assumed to be one of the defining parts of RPGs but quite a few don't have it, and some non-RPGs can have it.
Commonly this is assumed to be one of the defining parts of RPGs but quite a few don't have it, and some non-RPGs can have it.
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Replayability, Western RPG, RPG elements
Child groups
Gender choice, Protagonist designing, Protagonist naming, Randomized character attributes, Species choice, Race choice
Games by year
The first Character creation video game was released in 1981.
SSI, Starcraft and Bethesda Softworks published most of these games.