Chekhov's Gun

Culture concept

A literary technique whereby something seemingly insignificant (e.g. an ignored prop) introduced early on gains much greater role later.


The first video game about Chekhov's Gun was released on October 24, 1986.

Nihon Falcom, Konami and Bethesda Softworks has published most of these games

Note that this does not need to be anything physical, it can be something said or done or something else altogether.

NOT for something that becomes (extremely) useful later on but is completely optional, even if it has no use before the later events.

This is often a spoiler by itself, but in non-obvious cases any attached tag note will make it one.
Contrast: Red Herring

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