Chekhov's Gun
Culture concept
A literary technique whereby something seemingly insignificant (e.g. an ignored prop) introduced early on gains much greater role later.
27
games
15platforms
NES 1987-12-18
X360 2007-11-16
WIN 2008-10-28
MSX2 1987-12-10
SAT 1996-10-31
9801 1986-11-20
LIN 2010-08-15
X360 2008-10-28
PS3 2008-10-28
PS2 2003-05-23
NES 1988-08-03
WIN 2003
Note that this does not need to be anything physical, it can be something said or done or something else altogether.
NOT for something that becomes (extremely) useful later on but is completely optional, even if it has no use before the later events.
This is often a spoiler by itself, but in non-obvious cases any attached tag note will make it one.
NOT for something that becomes (extremely) useful later on but is completely optional, even if it has no use before the later events.
This is often a spoiler by itself, but in non-obvious cases any attached tag note will make it one.
Contrast: Red Herring
Popular tags
book cacophonicvoice dualism nationalism openended redeemingbeatdown retrofuture serious slavery thx-1138 universallanguageParent group
Games by year
The first Chekhov's Gun video game was released on October 24, 1986.
Nihon Falcom, Konami and Bethesda Softworks published most of these games.