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Color blind friendly

Video game concept

*123*
82
games
8
platforms

Is designed or includes an option that makes the game more suitable for people with color blindness.

Notable people involved: Dean Dodrill, Chris Metzen, Derek Duke, Glenn Stafford and Russell Brower

A game with colorblind correction will also likely be playable on a monochrome displays and visa-versa.
The changes are either color adjustments or adding shapes where previously there were none, the latter of which is more efficient in combating color blindness but not always desirable for the games themselves.

Color blindness commonly (but not always) covers problems with distinguishing red and green colors which are also commonly used for safe/unsafe or friendly/enemy distinction (ally and enemy in multiplayer games). Color blindness does occur with other colors too, but this is most likely pair problematic for gamers due to their prevalence in games.

Common replacement for red/green is blue/yellow.

Popular tags

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Parent group

Assistive technologies

Games by year

97990103050709111315171921 20510150

The first Color blind friendly video game was released in 1997.

Gaslamp Games, Blizzard Entertainment, Subset Games and Valve published most of these games.

Platforms

Windows38
Linux23
Mac OS X13
X3602
Xbox One2
PS42
OS/21
iOS1

Most common companies