Color blind friendly
Video game concept
82
games
8platforms
Is designed or includes an option that makes the game more suitable for people with color blindness.
Notable people involved: Dean Dodrill, Chris Metzen, Derek Duke, Glenn Stafford and Russell Brower
WIN 2014-05-08
WIN 2011-07-13
WIN 2009-12-05
WIN 2007-09-18
WIN 2009-11-18
WIN 2010-01-05
WIN 2011-09
WIN 2009-10-27
WIN 2004-11-22
WIN 2008-11-25
WIN 2014-03-25
WIN 2014-04-21
A game with colorblind correction will also likely be playable on a monochrome displays and visa-versa.
The changes are either color adjustments or adding shapes where previously there were none, the latter of which is more efficient in combating color blindness but not always desirable for the games themselves.
Color blindness commonly (but not always) covers problems with distinguishing red and green colors which are also commonly used for safe/unsafe or friendly/enemy distinction (ally and enemy in multiplayer games). Color blindness does occur with other colors too, but this is most likely pair problematic for gamers due to their prevalence in games.
Common replacement for red/green is blue/yellow.
Color blindness commonly (but not always) covers problems with distinguishing red and green colors which are also commonly used for safe/unsafe or friendly/enemy distinction (ally and enemy in multiplayer games). Color blindness does occur with other colors too, but this is most likely pair problematic for gamers due to their prevalence in games.
Common replacement for red/green is blue/yellow.
Popular tags
diablo fallingblocks hordegame l4d-series metroidvania moba powerups roguelike roguelite starcraft stealthgame survivalhorror swbattlefront tactical tanksim towerdefense toweroffense warcraft wargame wordgameParent group
Games by year
The first Color blind friendly video game was released in 1997.
Gaslamp Games, Blizzard Entertainment, Subset Games and Valve published most of these games.