Color-coded NPCs

Video game concept

NPCs are color coded for how tough they are or otherwise identify their nature, such as element.


The first video game about Color-coded NPCs was released on June 28, 1991.

Sigma Team, Eidos Interactive and Capcom has published most of these games

This is common in MMOs but usually limited to the ever present name tags that float above every critter you encounter.

Older games with miniscule graphics (in terms of used pixels) often resorted to palette switches for sprites, which usually matched how much tougher the individual variant was. However, this does NOT require palette swapping to be involved. The colored enemies can be wholly unique, they just have distinct coloring to show other traits.