Color depth
Software concept
This is a container group; its children are:
Binary color | Uses two colors exclusively with no shades in-between. (too short) | 1975 / 2021 | 530 games |
Color: 15 bit | (too short) | 1996 / 2001 | 7 games |
Color: 16 bit | (too short) | 1989 / 2016 | 70 games |
Color: 16 bit floating point | A 64 bit color mode where each color is represented by a 16 bit floating point number rather than an integer. The output is still presumed to be standard 24 bit RGB as is expected by most modern display devices. | 2007 / 2017 | 4 games |
Color: 24 bit | (too short) | 1995 / 2015 | 9 games |
Color: 32 bit | A color mode where each color exists as 8 bit integer with added 8 bit alpha channel. (too short) | 1997 / 2018 | 35 games |
Color: 8 bit | (too short) | 1984 / 2021 | 1301 games |