#123#
 

Combo moves

Activities theme

*123*
87
games
15
platforms

Player can perform some devastating combo attacks and other moves by following a precise sequence of controller actions. Usually the more powerful the combo is, the less it has to do with the combination required to initiate it.

Notable people involved: Hideki Kamiya, Rhianna Pratchett, Inon Zur, Stuart Chatwood and Jean-Christophe Guyot

Alternate name: Combo attacks

As opposed to no such things existing, the game automatically creating chains where it sees fit, or the attack/move chaining being more freeform.

Usually seen in versus fighting games, but is also used in sports games to produce moves that grant style points (though in the latter the freeform or automatic chaining is more common).

Something like: ↙↓↘→AB appearing in instruction manuals or whatever is clear indication of the presence of combo moves.

Popular tags

1on1fighting actionadventure airdash blocking combobreak cooperation counterattacks dashing dodging environmentalpuzzle gliding grappling hackandslash jumping ledges metroidvania midairjumping poles powerthrow protect psychicpowers reload-manual repulsion riding shopping sorcery spectaclebrawler summoning swimming unarmedfighting underwaterdiving walking wallrunning

Parent groups

Attacking, Complex actions

Child groups

Group actions, Combo cancelling, Combo break

Games by year

8082848688909294969800020406081012141618 1648120

The first Combo moves video game was released in 1980.

Capcom, THQ, Ubisoft and Warner Bros. Interactive published most of these games.

Platforms

Windows30
X36012
PS311
Linux10
Arcade7
PS24
Mac OS X3
Android2
Wii2
PowerTV1
Switch1
Atari 26001
SNES1
NES1
Xbox1

Most common companies