Combo moves

Activities theme

Player can perform some devastating combo attacks and other moves by following a precise sequence of controller actions. Usually the more powerful the combo is, the less it has to do with the combination required to initiate it.


Alternate name: Combo attacks

The first video game about Combo moves was released in 1980.

THQ, Ubisoft and Paradox Interactive has published most of these games

As opposed to no such things existing, the game automatically creating chains where it sees fit, or the attack/move chaining being more freeform.

Usually seen in versus fighting games, but is also used in sports games to produce moves that grant style points (though in the latter the freeform or automatic chaining is more common).

Something like: ↙↓↘→AB appearing in instruction manuals or whatever is clear indication of the presence of combo moves.

Parent groups

Attacking, Complex actions

Child groups

Group actions, Combo cancelling, Combo break

compare with these groups


Windows 29
X360 11
PS3 10
Linux 10
Arcade 6
PS2 4
Mac OS X 3
Wii 2
Android 2
PowerTV 1
Switch 1
Atari 2600 1
Xbox 1

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