Combo moves
Activities theme
87
games
15platforms
Player can perform some devastating combo attacks and other moves by following a precise sequence of controller actions. Usually the more powerful the combo is, the less it has to do with the combination required to initiate it.
Notable people involved: Hideki Kamiya, Rhianna Pratchett, Inon Zur, Stuart Chatwood and Jean-Christophe Guyot
Alternate name: Combo attacks
ARCD 2008-03-21
WIN 2009-11-03
WIN 2013-09-26
PS2 2003-03-27
ARCD 2006
WIN 2005-03-25
WIN 2013-08
WIN 2011-01-26
PS3 2008-09-17
PS3 2012-04-10
PS2 2008-10
X360 2010-01-05
As opposed to no such things existing, the game automatically creating chains where it sees fit, or the attack/move chaining being more freeform.
Usually seen in versus fighting games, but is also used in sports games to produce moves that grant style points (though in the latter the freeform or automatic chaining is more common).
Something like: ↙↓↘→AB appearing in instruction manuals or whatever is clear indication of the presence of combo moves.
Usually seen in versus fighting games, but is also used in sports games to produce moves that grant style points (though in the latter the freeform or automatic chaining is more common).
Something like: ↙↓↘→AB appearing in instruction manuals or whatever is clear indication of the presence of combo moves.
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Games by year
The first Combo moves video game was released in 1980.
Capcom, THQ, Ubisoft and Warner Bros. Interactive published most of these games.