Tie-in continuity

Culture concept

Conceived as a piece of the same continuity as the tie-in material, either as a sequel, prequel or a different viewpoint of the same events.

6
games
3
platforms
Basically anything that tries to tell of the events preceding or following the tie-in story, or a parallel story of the same events from the perspective of another.

This applies regardless if the story is officially canon.

Popular tags

chroniclesofriddick movie serious stealthgame tvseries

Parent group

Tie-in variants

Games by year

04050607080910 41230

The first Tie-in continuity video game was released on December 3, 2004.

Deep Silver published all these games.

Platforms

Windows 4
X360 1
PS3 1

Most common companies