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Tight corridors

Locations theme

*123*
19
games
8
platforms

Includes any kind of narrow passageways, either natural or artificial, where one has so little space they can't go around anyone else in them without extreme discomfort. Commonly air ducts, maintenance shafts or trench tunnels.

Notable people involved: Edward Rudd, Mike Booth, Chet Faliszek and Mike Morasky

Alternate name: Narrow tunnels

In gameplay terms, you usually can't go around anyone in these, requiring you to wait for them to get out of the way or force your way through them (commonly the latter as they tend to be hostile).

Mostly of interest in any grid-based games where player controls multiple independently moving characters, but other kinds of games are applicable as well, especially if friendly fire is possible.
Children:
* Air ducts

Related:
* Hallways
* Tunnels
* Sewers
* Mine
* Cave

Popular tags

airducts airport alienearth apartmentbuilding cave city constrainedlocale earth extraterrestrial fantasticearth fictionallocation firstpersonshooter forest hordegame indoors isolatedlocale mine northamerica officebuilding pacificocean rain ruins secretfacility shallowwater shore subway survivalhorror tactical town train-location tunnels watercraft-location wh40k

Child groups

Air ducts, Crawl tunnels

Games by year

93949596979899000102030405060708091011121314 82460

The first Tight corridors video game was released in 1993.

Full Control Studios, Team17 Software, Activision and Electronic Arts published most of these games.

Platforms

Windows6
Mac OS X3
X3603
PS32
Linux2
iOS1
Amiga1
MS-DOS1

Most common companies