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Critical chance

Video game concept

*123*
129
games
18
platforms

Certain actions may occasionally perform exceptionally well on random chance, often multiplying the expected effect quality/power (such as critical hit multiplying damage dealt).

Notable people involved: Michael Hoge, Joe Rumsey 'Ogre smash', Stefan Nyul, Markus Persson 'Notch' and Yohei Takashima

Alternate names: Critical hits, Critical success chance

Only for the cases where it is a product of random chance calculation rather than something the player may attain by skill.

Most commonly appears in form of statistically occurring (% chance) critical hits which double the damage dealt or similar.

This is for all things having "critical chance", not just attacks or other damaging things.
Related:
* Locational damage - removes the statistical chance part of critical strikes.

Popular tags

actionadventure actionrpg dandylike divinity-series dungeoncrawler fallout gothic-series grimrock-series hackandslash hybridgame lootemup mechwarrior metroidvania mightandmagic minecraft-series mmog moba openworldsurvivalcrafting powerups roguelite rpg-eastern runandgun shadowwarrior-series survivalhorror tactical terraria torchlight-series towerdefense warcraft wow xcom-2012reboot xcom-series

Parent group

Random chance

Child group

Ability criticals

Games by year

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The first Critical chance video game was released on December 2, 1994.

2K Games, Epic Games, Chucklefish and Microsoft Game Studios published most of these games.

Platforms

Windows71
Linux17
Mac OS X10
X3606
PS44
Internet Only3
PS33
Switch3
iOS2
PS Vita2
GBA1
WinCE1
Android1
PS51
SNES1
Xbox One1
Xbox Series X1
Amiga AGA1

Most common companies