Custom
Software entity
Uses any engine that was made specifically for a single game.
332
games
26platforms
Name variations: custom game engine
LIN 2014-02
LIN 2012-05
WIN 2014-11-03
WIN 2016
LIN 2011-07-26
LIN 2013-02-14
WIN 2015-04-02
LIN 2015-12-23
LIN 2010-12-14
WIN 2019-10-14
LIN 2012-04-19
LIN 1996
Generally these are faster than "generic" game engines, but obviously are significantly harder to refactor into other projects.
In the unlikely case of the game engine being re-used for another game, replace this tag with an engine specific one (likely "Original Game engine" or similar unless they actually name it).
In the unlikely case of the game engine being re-used for another game, replace this tag with an engine specific one (likely "Original Game engine" or similar unless they actually name it).
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Games by year
The first Custom video game was released in 1986.
Plug In Digital, Glass Knuckle Games and InvertMouse published most of these games.