Customization
Video game concept
Games by year
ThreeGates Studio published all these games.
Most common companies
This is a container group; its children are:
Antagonist designing | Player can design their antagonist. (too short) | 1993 / 2009 | 2 games |
Clothing | (too short) | 1982 / 2019 | 90 games |
Creature designing | (too short) | 1997 / 2016 | 10 games |
Custom scenarios | Player can customize games you play. Unlike level editors, these usually have few attributes to be tweaked and the game world is randomly generated from player given parameters. | 1984 / 2014 | 25 games |
Freeform designing | The involved designing happens with very little preset limitations, allowing you to create even completely non-functional things even with all necessary parts used. | 2009 / 2020 | 8 games |
Extensible | Existing content can be extended, adding new characters, enemies, and complementary game logic without replacing the old. | 1978 / 2017 | 119 games |
HUD customization | The in-game HUD can be customized by moving any of its elements about and possibly adjusting their size/detail or even appearance. | 2004 / 2013 | 8 games |
Level editor | Level, map and/or scenario editor is available with the game or from official public sources for free, so players can design their own levels to the game. | 1980 / 2021 | 1030 games |
Modifiable | Existing game logic can be modified or replaced. (too short) | 1979 / 2016 | 66 games |
Protagonist designing | Player can or must design the protagonist's appearance. Such as choosing skin, hair and eye color, size, height, weight, shape, markings, clothes, etc. | 1988 / 2020 | 161 games |
Protagonist designing: Body | Player can design the protagonist's body's appearance. (too short) | 1993 / 2015 | 18 games |
Protagonist designing: Face | Player can design the protagonist's facial appearance, hairstyle, facial tattooing and jewelry. | 1993 / 2017 | 40 games |
Scenario editor | A variant between game customization and full on level/map editing, allows creating scenarios that live outside of what map is in use. | 1991 / 2016 | 4 games |
Spell designing | Player can create new spells by combining various effectors together, varying from spell properties (duration, range, power) to effects (burn, heal, create fork) to application methods (by touch, throw, "just happens", etc.) and so forth. | 1994 / 2016 | 16 games |
Vehicle customization | Features vehicle customization. Adjusting different features to suit your playstyle or needs. (too short) | 1985 / 2020 | 119 games |
Vehicle designing | Player is given the ability to "design" vehicles, usually by combining various large components to produce something relatively unique. | 1982 / 2020 | 101 games |
Weapon customization | Weapons can be customized by adding and removing components such as sights, stocks, grips, blades, etc. Also includes magical customization, such as enchantments and curses, and any others. | 2000 / 2018 | 43 games |