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Cybernetics

Activities theme

*123*
64
games
28
platforms

Player character can or must work with cybernetic hardware (bionic and/or robotic implants), especially if it's their own. Such as fixing, installing, modifying, or replacing them.

Notable people involved: Terri Brosius, Doug Church, Warren Spector and Peter Johnson

Alternate names: Bionics, Robotic implants, Bionic implants

Implied: (enforceable)
* Cyborgs
* Transhumanism
* Implants

Implied: (not enforceable)
* Cyborg protagonist
This is for cases where the cyborg nature is more involved than just a statement that you are a cyborg and have these fancy toys.

This is for managing your cybernetic hardware, software and possibly replacements, improvements, repairing etc. Cases where you can do this for other characters besides the protagonist are also applicable.

Currently there are no good examples, but System Shock and Syndicate serve as mediocre examples.

Note: technically cybernetics refers to something completely different, but colloquially is understood to refer to bionic and robotic implants and prosthetics which is the definition in use here.

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Cybernetics games by year

889092949698000204060810121416182022 123690

The first Cybernetics video game was released in 1988.

Electronic Arts, Harebrained Schemes and Ocean published most of these games.

Platforms

Linux13
Windows12
Mac OS X6
MS-DOS6
Amiga3
Mega Drive2
Mega-CD1
Arcade1
GBA1
Jaguar1
ZX Spectrum1
SNES1
FM Towns1
NES1
Tandy Coco1
GB1
Apple II E1
PS1
BeOS1
iOS1
Android1
C641
Mac OS Classic1
Atari ST1
NEC PC98011
3DO1
MSX1
Amstrad CPC1

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