Player character can or must work with cybernetic hardware (bionic and/or robotic implants), especially if it's their own. Such as fixing, installing, modifying, or replacing them.
Alternate names: Bionics, Robotic implants, Bionic implants
The first video game about Cybernetics was released in 1988.
Implied: (not enforceable)
* Cyborg protagonist
This is for managing your cybernetic hardware, software and possibly replacements, improvements, repairing etc. Cases where you can do this for other characters besides the protagonist are also applicable.
Currently there are no good examples, but System Shock and Syndicate serve as mediocre examples.
Note: technically cybernetics refers to something completely different, but colloquially is understood to refer to bionic and robotic implants and prosthetics which is the definition in use here.