Damage modeling
Other (objects, etc.) theme
Models the effects of damage on characters, vehicles and other things.
35
games
12platforms
MAC 1989
PS3 2011-01
DOS 1989
WIN 2007-09-24
X360 2011-11-15
LIN 2009
LIN 2006-06-01
WIN 2006-09-14
WIN 2010-01-26
SPC 1989
OCS 1988
WIN 2009-04-08
THIS TAG SHOULD NO LONGER BE USED
This needs to be merged with internal damage and split into few other tags that describe the effects rather than vaguely imply them.
Missing concepts are things like being able to break individual tires off cars, tearing off pieces of them (thus exposing internals/passengers), deforming vehicle hull (in a way that affects their operation), and so forth.
This needs to be merged with internal damage and split into few other tags that describe the effects rather than vaguely imply them.
Missing concepts are things like being able to break individual tires off cars, tearing off pieces of them (thus exposing internals/passengers), deforming vehicle hull (in a way that affects their operation), and so forth.
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Games by year
The first Damage modeling video game was released in 1988.
THQ, Electronic Arts and 1C Company published most of these games.