Damage modeling
Other (objects, etc.) theme
35
games
12platforms
Models the effects of damage on characters, vehicles and other things.
Notable people involved: Ricardo Pinto, Ian Oliver, Graeme Baird, Andy Beveridge and Dave Lowe
WIN 2011-11-15
OCS 1988
PS3 2008-10-13
WIN 2007-11-16
WIN 2009-10-31
WIN 2010-02
ST 1988
C64 1990
PS3 2011-11-15
WIN 2007-09-24
WIN 2006-09-14
SPC 1989
THIS TAG SHOULD NO LONGER BE USED
This needs to be merged with internal damage and split into few other tags that describe the effects rather than vaguely imply them.
Missing concepts are things like being able to break individual tires off cars, tearing off pieces of them (thus exposing internals/passengers), deforming vehicle hull (in a way that affects their operation), and so forth.
This needs to be merged with internal damage and split into few other tags that describe the effects rather than vaguely imply them.
Missing concepts are things like being able to break individual tires off cars, tearing off pieces of them (thus exposing internals/passengers), deforming vehicle hull (in a way that affects their operation), and so forth.
Popular tags
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Games by year
The first Damage modeling video game was released in 1988.
THQ, Electronic Arts, Rainbird and 1C Company published most of these games.