Deathless
Video game concept
The protagonist can't really ever die. This does not mean the player can not somehow fail their mission completely however, only that it never is directly because of player character's death or incapacitation.
41
games
12platforms
WIN 2010-03-11
WIN 2010-08-12
WIN 2009-02-19
XBOX 2006-11-20
WIN 2010-07-07
PS2 2006-11-20
PS3 2008-12-02
WIN 2010-05-31
LIN 2004-11-07
WIN 2011-04-21
WIN 2008
PS2 2001-10-24
This should NOT be used for games where the player infinitely respawns at some respawn point.
Does not imply the protagonist is immortal, only that either there's no chances for them to die, or the game just assumes that the protagonist avoids any fatal injuries.
Does not imply the protagonist is immortal, only that either there's no chances for them to die, or the game just assumes that the protagonist avoids any fatal injuries.
Related:
* No fail state (when it's absolutely impossible to fail)
* Retry points
* Non-lethal - no-one dies by the protagonist's hand
Contrast:
* Lives
* 1 life
* Unlimited lives (similar concept, differing only with the fact that player character can die, it's just not going to do anything)
* Permanent death
* No fail state (when it's absolutely impossible to fail)
* Retry points
* Non-lethal - no-one dies by the protagonist's hand
Contrast:
* Lives
* 1 life
* Unlimited lives (similar concept, differing only with the fact that player character can die, it's just not going to do anything)
* Permanent death
Popular tags
actionstrategy dawnofwar metroidvania pop-ahriman princeofpersia sanctum-series syberia-series tactical towerdefense wargameRelated group
Creatures
Immortal protagonist
Games by year
The first Deathless video game was released in 1992.
Coffee Stain Studios, Big Sandwich Games and THQ published most of these games.