Depth fog

Other (objects, etc.) concept

Uses a depth fog or similar effect, either to simulate fog or to hide rendering cut-off point.

46
games
8
platforms

Alternate names: Ambient fog, Cull fog

The first video game about Depth fog was released in 1994.

Tripwire Interactive, LucasArts and Electronic Arts has published most of these games

Related:
* Foggy
Originally used purely to hide the garish rendering cut-off point, quickly turned into cheap fog/darkness/mist effect.

On modern systems this has been largely replaced by ambient light, volumetric fog and other techniques that produce higher quality graphics.

Parent group

Graphics techniques

Platforms

Windows 23
Linux 12
MS-DOS 4
PS 2
Mac OS X 2
Saturn 1
PS2 1
Mac OS Classic 1

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