Groups

 

Depth fog

Other (objects, etc.) concept

Uses a depth fog or similar effect, either to simulate fog or to hide rendering cut-off point.

46
games
8
platforms

Alternate names: Ambient fog, Cull fog

The first video game about Depth fog was released in 1994.

Tripwire Interactive, Electronic Arts and LucasArts has published most of these games

Related:
* Foggy
Originally used purely to hide the garish rendering cut-off point, quickly turned into cheap fog/darkness/mist effect.

On modern systems this has been largely replaced by ambient light, volumetric fog and other techniques that produce higher quality graphics.