Dialog: Time limit

Other (objects, etc.) concept

Player has limited time to choose their responses and possibly perform other actions during them, before some default choice is selected or even one not available otherwise.


The first video game about Dialog: Time limit was released on September 20, 2005.

Telltale Games, Campo Santo and Atari has published most of these games

This generally forces natural fluidity to dialogs, leaving players with little time to consider the consequences/implications of the possible choices.

Parent group

Interactive dialogues


Windows 6
X360 2
PS3 2
Mac OS X 2
Linux 2
PS Vita 2
PS2 1
Xbox 1
Android 1
PS4 1

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