Modifiable difficulty aspects
Video game concept
Difficulty level is split into number of aspects, such as monster toughness, allotted time, simulation level of vehicles, and so forth instead of single combined difficulty modifier.
167
games
33platforms
Alternate name: Custom difficulty
DOS 1993
LIN 2008
LIN 2009
PS4 2014-02-25
WIN 2010
LIN 2008
A800 1982
LIN 2008
LIN 2008
LIN 2004
COCO 1982
IIE 1983
Difficulty: Single - Levels - Aspects
... Mid-game switch - Evaluation - Automatic - Player count adjusted
... Mid-game switch - Evaluation - Automatic - Player count adjusted
Popular tags
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Games by year
The first Modifiable difficulty aspects video game was released in 1976.
Arcen Games, Freeverse and Tandy published most of these games.
Platforms
Linux | 47 | ||
---|---|---|---|
Windows | 26 | ||
Tandy Coco | 16 | ||
Apple II E | 16 | ||
Mac OS Classic | 9 | ||
MS-DOS | 5 | ||
TRS-80 | 4 | ||
X360 | 3 | ||
Atari ST | 3 | ||
PS4 | 3 | ||
Atari 400/800 | 3 | ||
PS3 | 3 | ||
Dragon32 | 2 | ||
VIC-20 | 2 | ||
Xbox One | 2 | ||
Mac OS X | 2 | ||
Atari 2600 | 2 | ||
Amiga | 2 | ||
Ohio Scientific | 2 | ||
Commodore PET | 2 | ||
SNES | 1 | ||
NES | 1 | ||
PS | 1 | ||
PS2 | 1 | ||
BeOS | 1 | ||
ZX 81 | 1 | ||
OS/2 | 1 | ||
NeXT | 1 | ||
Win3.1 | 1 | ||
Altair 8800 | 1 |