Automatic difficulty adjustment

Video game concept

The AI adjusts itself to better match the player's skill level in real-time, becoming easier if the player's faring poorly and harder if better.

9
games
7
platforms

Alternate names: Adaptive difficulty, Dynamic difficulty, AI director

This can occasionally be disabled and other times its functionality is somewhat crippled if the player can choose the difficulty.

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hordegame l4d-series

Parent group

Difficulty options

Games by year

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The first Automatic difficulty adjustment video game was released in 1986.

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Platforms

Windows 3
SNES 1
MSX 1
PS2 1
X360 1
Mac OS X 1
Linux 1

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