Difficulty: Evaluated
Video game concept
The game somehow, usually as part of the intro or tutorial segment, evaluates player's skill level and recommends a difficulty setting best suited to provide adequate but not too high challenge.
7
games
4platforms
Alternate name: Evaluation
X360 2009-11-12
PS3 2009-11-12
X360 2007-11-05
PS3 2007-11-05
WIN 2009-11-12
WIN 2007-11
This likely warns the player if they choose a difficulty two steps higher than what it has recommended, but does not prevent playing on it. For example, there are Easy, Normal, Hard and Realistic difficulty settings and the game evaluates that the player should play on Easy difficulty, if they try to select Hard or Realistic the game will bumb in and warn that it may be unnecessarily difficult for your skill level, but may not say anything if you choose Normal (one step higher). Likewise, it may note you if you choose lower difficulty that it might not provide any satisfactory challenge for you at that level.
Difficulty: Single - Levels - Aspects
... Mid-game switch - Evaluation - Automatic - Player count adjusted
... Mid-game switch - Evaluation - Automatic - Player count adjusted
Popular tags
callofdutyParent group
Games by year
The first Difficulty: Evaluated video game was released on November 2007.
Activision published all these games.