Single difficulty level
Video game concept
92
games
23platforms
Games are designed to provide a single skill level experience with players unable to choose a stiffer or easier challenge than that provided by the programmers.
Notable people involved: Amos 'ToyTree' Roddy, Hidetaka Miyazaki, Gordon Van Dyke, Thomas van den Berg and Marco Bancale
NES 1986-12-15
GC 2006-10
WIN 2009-06
GG 1992-05-09
WIN 2012-08-13
PS3 2009-02
DOS 1992
WIN 2014-04-24
XBOX1 2019-03-21
WIN 2015
PS2 2004-01-22
X360 2009-11-17
Difficulty: Single - Levels - Aspects
... Mid-game switch - Evaluation - Automatic - Player count adjusted
... Mid-game switch - Evaluation - Automatic - Player count adjusted
Popular tags
actionadventure actionrpg assassinscreed creeperworld-series darksouls-series dungeoncrawler dungeonmaster-series finalfantasy hackandslash legendofspyro lifesimulation magicka-series metroidvania okami-series souls-series soulslike spyro starcontrol starocean tactical towerdefenseParent group
Games by year
The first Single difficulty level video game was released in 1978.
Ubisoft, Raw Fury Games, Namco Bandai and LucasArts published most of these games.