Direct control
Video game concept
19
games
2platforms
Strategy games where the player can control singular unit like in a simulator or shooter rather than giving orders which the AI carries out.
Notable people involved: Lizard, Josh Mosqueira, Brian Wood and Stephen Dinehart
Alternate names: Direct fire control, Direct command
WIN 2011-09
WIN 2009-10-31
N64 2000-03-01
WIN 2006? *
WIN 1998
WIN 2012-04
WIN 1998-03-12
WIN 2007-02-19
WIN 1999-12
WIN 2009-07-31
WIN 2009-04-08
WIN 2012-10-02
See also: possession
This is really just generalization of strategy and shooter genres being present in the game together. Becomes largely pointless when you can search for the two together.
Mostly useful in strategy games or others where player mainly gives things for the units to do than actually controlling them manually.
Mostly useful in strategy games or others where player mainly gives things for the units to do than actually controlling them manually.
Popular tags
battlezone fpsrts outfront-series tactical wargameGames by year
The first Direct control video game was released in 1998.
1C Company and Activision published most of these games.