Supports or requires DX5 run-times to be present.
The first video game about DirectX 5 was released on September 30, 1996.
First to implement DrawPrimitive API that would remove the need to work with execute buffers which developer's found to be too awkward to program in.
|A||1997 - DirectX 5 released|
|B||1998 - DirectX 6 released|