Divine Menace
Other (objects, etc.) theme
A god or divine being, or several, serve as the main antagonistic force.
35
games
12platforms
Alternate name: Godly menace
X360 2006-03-24
GC 2002-06-24
DOS 1995-11-08
PS2 2001-07-29
DOS 1997-06-20
WIN 2006-03-20
WIN 2000-10-30
WIN 2003-09-30
WIN 2002-05-07
XBOX 2002-06-04
PS3 2012-02
PS3 2007-04-27
Divine:
Included beings:
- being or having the nature of a god
- emanating from God
- appropriate to or befitting a god
Included beings:
- gods/mythical gods (Greek, Roman, etc...)
- God (note: can't 'win' against this 'antagonist', maybe truce, otherwise see above item)
- angels
- demons (fallen angels, Abrahamic faiths define them all as angels)
- daemons (divine messengers of Greek myth)
- jinn (includes Islamic demons, low ranking divinities)
- ascended beings
- tangible abstracts (possibly)
This includes demon gods or similar as well.
Popular tags
actionadventure ancientenemy automap ballistics capacity-slots charactercreation circadiancycle containers disguisedtriggers doors eviloverlord genderchoice gog healingitems immersivesim inventory license-proprietary limitedcapacity magic magic-sigils optionaltasks potions saveanywhere splatter steampowered throwanything titlementioned titularlocale trash unknownpast voiceovers xp-kills xp-literalParent groups
Antagonists, Supernatural phenomena
Related group
Creatures
Deities
Games by year
The first Divine Menace video game was released on November 8, 1995.
Capcom, GT Interactive and Bethesda Softworks published most of these games.