Automatic doors
Other (objects, etc.) entity
36
games
8platforms
Includes doors that automatically open when approached and close when no-one's near them anymore.
Notable people involved: Arne Niklas Jansson, Nathaniel Sabanski, Ellen McLain, Jason Boettcher and John Carmack
PS3 2008-09-17
WIN 2012-11-24
WIN 2010-09-22
WIN 2003-10-28
WIN 2006-11-07
WIN 2004-08-03
WIN 2007-10
LIN 2012-09-28
X360 2008-09-17
WIN 2009-11-03
XBOX 2005-04-03
LIN 2013-08-12
Possibly used to simplify AI coding or to make the setting seem more appropriate for its time period (for example, any modern period department stores likely have automatic front doors, scifi/future settings likely have all or most doors as automatic, or a magical realm with enchanted automated doors).
Does not include doors that only automatically close (this is often an oversight or a quirk in the game engine).
Does not include doors that only automatically close (this is often an oversight or a quirk in the game engine).
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Games by year
The first Automatic doors video game was released on December 6, 1997.
Team17 Software, Activision, Data Realms and Valve published most of these games.