Asymmetric dual wielding
Video game concept
Player can wield simultaneously two unrelated weapons or tools - such as a sword and a gun - both of which are controlled separately.
24
games
7platforms
X360 2010-02-09
WIN 2011-11-11
WIN 2001-02-20
X360 2011-03-09
WIN 2009-02-20
PS3 2011-11-11
WIN 2007-04-24
WIN 2010-02-09
WIN 2012-10-12
DOS 1995-11-08
WIN 2010-02
WIN 2009-09-22
If you can only dual-wield related weapons, then use the normal dual wielding tag, even in cases of a club and axe being dual-wielded (both are single-handed melee weapons).
This is not when you have to switch hands to use the tool in the other hand, that's closer to quick weapon slots or other quick weapon switching in most games.
This is not when you have to switch hands to use the tool in the other hand, that's closer to quick weapon slots or other quick weapon switching in most games.
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The first Asymmetric dual wielding video game was released on November 8, 1995.
2K Games, Bethesda Softworks and Wolfire Games published most of these games.