Dynamic HUD

Video game concept

The HUD tries to show only information that is useful at any given moment and no more.

70
games
9
platforms
Related:
* Integrated HUD
* HUDless
Such as health is not displayed unless it's below max. Ammo information is not displayed unless you have weapon readied, shooting or trying to reload. And so forth.

For games where the pointer device is not directly used for control, it may be that pushing it to any of the sides on the screen pulls out a piece of the HUD.

Some games with dynamic HUD allow turning the HUD into static one where all information is always displayed, or customizing which pieces of information stay and which hide.

Popular tags

callofduty callofjuarez darksiders-series deadisland-series deadspace farcry hackandslash ico lootemup metroidvania redfaction stealthgame thief-series tombraider tombraider-2nd

Parent group

Head-up display

Games by year

050607080910111213141516171819 1648120

The first Dynamic HUD video game was released on February 16, 2005.

Ubisoft, THQ and Deep Silver published most of these games.

Platforms

Windows 30
X360 13
PS3 11
Linux 6
Mac OS X 4
PS2 2
PS4 2
Wii 1
Xbox One 1

Most common companies