Conditional Encounters
Video game concept
Encounters are consistently triggered by a limited set of conditions (that are not fully covered by other encounter tags).
12
games
5platforms
WIN 2013-01-16
WIN 1998-12-21
IIE 1989
DOS 1990
WIN 2016-03-31
Not to be used if the conditions necessary for the encounter are fully covered with other encounter- tags. -moving, -set, -unset implies the condition of the player contacting the encounter for instance. also -random implies they are in an area with monsters and are moving
Conditions such as a having a elf in the party at midnight in front of the cave while carrying two Sven's Redundancy Shields of Redundancy's Bane.
Conditions such as a having a elf in the party at midnight in front of the cave while carrying two Sven's Redundancy Shields of Redundancy's Bane.
Popular tags
baldursgate bhaalspawn dungeoncrawlerParent group
Games by year
The first Conditional Encounters video game was released in 1989.
Beamdog and Brøderbund published most of these games.