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Literal Encounters

Video game concept

*123*
28
games
12
platforms

Both sides may attempt to encounter, avoid, and/or remain unseen to each other in a realistic manner.

Notable people involved: Ross Gardner, Scott Greig, Matt Horvath, Lukas Kristjanson and Ray Muzyka

Basically this eliminates, or hides extremely well, contrived rules that cause encounters to happen as in the cases of, most notably, -random, -unset, -popup, -timed, -conditional, and -optional.
-literal may or may not -respawn and both types may coexist in a game.

Popular tags

baldursgate bhaalspawn dungeoncrawler mmog roguelike

Parent group

Encounters

Games by year

81838587899193959799010305070911131517192123 41230

The first Literal Encounters video game was released in 1981.

Beamdog published most of these games.

Platforms

Linux12
Windows4
MS-DOS3
OS/21
Internet Only1
Mac OS X1
GamePark 321
NeXT1
Unix1
BSD1
Atari 400/8001
Tandy Coco1

Most common companies