Literal Encounters
Video game concept
Both sides may attempt to encounter, avoid, and/or remain unseen to each other in a realistic manner.
28
games
12platforms
WIN 2016-03-31
LIN ? *
DOS 1998
LIN 2001-05-08
A800 1981
WIN 2013-01-16
WIN 2015
WIN 1998-12-21
Basically this eliminates, or hides extremely well, contrived rules that cause encounters to happen as in the cases of, most notably, -random, -unset, -popup, -timed, -conditional, and -optional.
-literal may or may not -respawn and both types may coexist in a game.
-literal may or may not -respawn and both types may coexist in a game.