Preset encounters
Video game concept
Pretty much the opposite of random encounters. These are set in the same place every time and the same foes, unchanging between playthroughs.
29
games
11platforms
Alternate name: Static encounters

SPC 1983

NES 1986-05-27

DOS 1993

MAC 1993-05

WIN 1998-12-21

GG 1992-05-09

WIN 2011-01-26

DOS 1990

C64 1984

IIE 1989

WIN 2003-10-28

WIN 2016-03-31
Its fairly common for -preset and -random to coexist in a single game. General enemies are -random but bosses are -set.
If this is the only encounter type, then replayability can be assumed to be somewhat lesser.
If this is the only encounter type, then replayability can be assumed to be somewhat lesser.
The first Preset encounters video game was released in 1982.
Beamdog, SSI and Brøderbund published most of these games.