Timed or Step Encounters

Video game concept

A countdown to an encounter (of some other encounter tag type) occurs continuously as time passes or the player takes steps.

58
games
12
platforms
It is possible in some games, when the counter reaches the trigger point, that exactly 0 enemies will be encountered (no encounter appears to happen).

Determining if a game uses step encounters can be done. The easiest way is to ask the programmers:) But other than that, find an area clear of other know encounter types. Walk it repeatedly. Note the steps take between encounters. If this is clearly a multiple of some number (ie: 7 steps=encounter, 21 steps=encounter, 7 steps=encounter, 14 steps=encounter, 49 steps=encounter) then a step counter is at work (and equals 7 steps). Noting time between encounters can yield the same effect. Be aware that multiple counters may be in operation at the same time. In this case, you'll need to note the exact encounters (4 steps=goblins, 22 steps=kobolds, 22 steps (from last goblin)=goblins, 66 steps (from last kobold)=kobolds, 6 steps (from last goblin)=goblins). Be aware that additional counts may not increment if one has already incremented on the same step (unlikely). This can assumed if you find evidence of multiple counts and get five or more encounters in a row (each count fell on the same step but each held their count at the trigger until their turn ). This will make calculations complicated . The other option is that other counts will simple reset without triggering an encounter (likely). ie: goblins, dragons, orcs, and kobolds all fall on the same step; goblins are encountered and the rest are canceled and their steps start over. Calculations are simpler than the other multicount system since multiples of numerals are preserved.

Related:

Popular tags

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Parent group

Encounters

Games by year

8890929496980002040608101214 1648120

The first Timed or Step Encounters video game was released in 1988.

SSI and Pony Canyon published most of these games.

Platforms

MS-DOS 15
Amiga 11
C64 7
Mac OS Classic 6
Linux 6
NEC PC9801 5
Apple II E 3
NEC PC8801 1
Sharp X1 1
NES 1
Mega Drive 1
Atari ST 1