Groups

 

Endless opposition

Video game concept

Player never runs out of opponents, regardless of method how this occurs.

138
games
27
platforms

The first video game about Endless opposition was released in 1980.

Ubisoft, Kalypso Media Digital and THQ has published most of these games

Generally this is either due to technical limitations (not tracking who's been defeated), to force players to progress, or to provide an endless source of supplies in case they drop loot or can be scavenged for items.

This does not include respawning that occurs only when a game is loaded, such as in Diablo games where you can kill everyone as long as you don't re-load your game. "Screens" being repopulated on re-entry does not count either unless it is mandatory to return to them.
Contrast: finite opposition

Related:
* NPC re-spawning
* Random encounters

Contrast:
* Elimination - it's fairly impossible for the game to be about elimination if you can never accomplish it.

Parent group

Quirks

Platforms

Windows 52
Linux 22
Mac OS X 12
X360 11
PS3 10
C64 4
Atari 400/800 2
MS-DOS 2
Amstrad CPC 2
Arcade 2
ZX Spectrum 2
MSX 2
Flash 1
Internet Only 1
BBC 1
MICRO 7 - FM7 1
C16/Plus4 1
Sharp X1 1
PS4 1
NEC PC8801 1
PS Vita 1
Thomson 1
Wii 1
NES 1
Apple II E 1
Famicom Disk System 1
Android 1

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