Endless opposition

Video game concept

A game mechanic where players face an unending stream of challenges, opponents, or obstacles.

144
games
27
platforms
Generally this is either due to technical limitations (not tracking who's been defeated), to force players to progress, or to provide an endless source of supplies in case they drop loot or can be scavenged for items.

This does not include respawning that occurs only when a game is loaded, such as in Diablo games where you can kill everyone as long as you don't re-load your game. "Screens" being repopulated on re-entry does not count either unless it is mandatory to return to them.
Contrast: finite opposition

Related:
* NPC re-spawning
* Random encounters

Contrast:
* Elimination - it's fairly impossible for the game to be about elimination if you can never accomplish it.

Popular tags

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Parent group

Quirks

Games by year

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The first Endless opposition video game was released in 1980.

Ubisoft, Kalypso Media Digital and THQ published most of these games.

Platforms

Windows 55
Linux 22
Mac OS X 12
X360 11
PS3 10
C64 4
MS-DOS 3
Arcade 2
ZX Spectrum 2
MSX 2
Atari 400/800 2
BBC 2
Amstrad CPC 2
PS Vita 2
Thomson 1
Wii 1
NES 1
Apple II E 1
Famicom Disk System 1
Android 1
Flash 1
Internet Only 1
MICRO 7 - FM7 1
C16/Plus4 1
Sharp X1 1
PS4 1
NEC PC8801 1