Equipment experience
Other (objects, etc.) concept
Rather than the character using some kind of equipment becoming more practiced and skilled in using it, the equipment itself gains power through its use.
12
games
7platforms
PS2 2003-09
N64 2000-11-21
WIN 2014-04-10
WIN 2013-03-21
WIN 2000-04-14
PS3 2010-01-05
PS4 2013-11-15
WIN 2013-10-23
WIN 2010-06-24
X360 2010-01-05
Implies if the equipment can be traded or given away, it will similarly retain the power it had gained.
See also: snowballing equipment
See also: snowballing equipment
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Games by year
The first Equipment experience video game was released on April 14, 2000.
THQ and Digital Extremes published most of these games.