Biological evolution
Other (objects, etc.) theme
39
games
24platforms
Evolution plays part in the gameplay. Likely in the form of biological adaptation (adjusting to environmental change), spontaneous changes (mutation), or guided evolution (more advanced beings prodding and poking or influence from higher power).
Notable people involved: Will Wright
LIN 2015
MAC 1990
FMT 1991-09
WIN 2015
AGA 1993
W31 1990
C64 1982
PSP 2008-09
DOS 1983
PS3 2008-09
SNES 1991-12-29
OSX 2008-09-05
Notes:
* Covers evolution guided by the player (the species "choosing" its evolutionary path).
* NOT for forced evolution, see biotechnology for that.
* Self-directed evolution is usually indistinguishable from shapeshifting, so care needs to be done there. Usually the guiding line between the two is speed and direction, shapeshifting happens back and forth and rapidly while evolution is fairly unidirectional (not considering features athropying from lack of use) and happens slowly.
* Covers evolution guided by the player (the species "choosing" its evolutionary path).
* NOT for forced evolution, see biotechnology for that.
* Self-directed evolution is usually indistinguishable from shapeshifting, so care needs to be done there. Usually the guiding line between the two is speed and direction, shapeshifting happens back and forth and rapidly while evolution is fairly unidirectional (not considering features athropying from lack of use) and happens slowly.
Popular tags
biologicalsimulation classbased consoleclassix cropcircles dark godgame grandscale grid grid-square humblestore langbrazil-port langnorse license-proprietary lifesimulation machinecivilization pollution speciesuplift spheroidworld steampowered terraforming timlangdell uvl-missingimagesParent group
Games by year
The first Biological evolution video game was released in 1982.
EA Games, Maxis, 2K Games and Sydney Development published most of these games.