Groups

 

Feather fall

Other (objects, etc.) concept

Includes a limited use device, ability, spell, or such that allows the protagonist to fall from great heights without fear of dying or injuring themselves from the drop.

4
games
3
platforms

The first video game about Feather fall was released on August 31, 1996.

Commonly exists in form of a single-use magical potion or object that produces this effect for a limited time.
For unlimited use things that accomplish the same, see gliding and no fall damage.