No energy regeneration
Video game concept
Energy depletes with use but does not automatically return over time, forcing the player to seek external sources to replenish it, sleep, or use some other method of restoration.
54
games
15platforms
Alternate names: No mana regeneration, No magic point regeneration, Finite energy, Finite magic, Finite mana
WIN 2013-03-26
PS3 2008-10-14
X360 2009-10-02
WIN 2013-06-03
WIN 2011-05-30
WIN 2015-12-18
PS2 2002-11-12
WIN 2010-02-16
WIN 2002-11-29
PS2 2008-10
WIN 1999-08-11
WIN 2014-02-25
Whatever energy is used to perform special actions, magic or use of high tech equipment.
Usually means player must rest, recharge batteries, drink potions, eat mushrooms, meditate or something else to recharge this energy.
This tag is especially important when all energy restoring methods have only finite use, either because they simply run out or they have other limitations.
Usually means player must rest, recharge batteries, drink potions, eat mushrooms, meditate or something else to recharge this energy.
This tag is especially important when all energy restoring methods have only finite use, either because they simply run out or they have other limitations.
Related:
* Resting
* Stamina
* Magic
* Psionics
* Superpowers
* Rage meter
Contrast:
* Automatic energy regeneration
* Resting
* Stamina
* Magic
* Psionics
* Superpowers
* Rage meter
Contrast:
* Automatic energy regeneration
Popular tags
actionrpg bioshock-series dungeoncrawler gothic-series hackandslash heretichexen legendofspyro risen-series roguelite roguevania spyro stealthgame systemshock thief-seriesParent group
Related group
Activities
Psychic Powers
Games by year
The first No energy regeneration video game was released in 1989.
Cellar Door Games, Night Dive Studios and Suspicious Developments published most of these games.