Stationary attack
Video game concept
Attacking requires player to stop movement completely.
78
games
31platforms
Alternate name: Fixed attack
DOS 1997
GEN 1993
SNES 1993-09
PS2 2004-06-17
PS3 2009-03-05
PS2 2008-03
PS1 1996-06-24
SCD 1993-05-03
GBA 2003-09-16
PSP 2007-11-06
WIN 2011-05-25
WII 2009-12-08
See also: aim mode
Should be only used in games where it seems unusual.
This may either require player to stop movement prior to being allowed to attack or attacking automatically ceases all movement.
Games tagged with any form of grid should not be included as their very nature implies this.
Note that some attacks may involve movement that's static, e.g. one step forward per slash. Thus this tag should not be taken too literally.
This may either require player to stop movement prior to being allowed to attack or attacking automatically ceases all movement.
Games tagged with any form of grid should not be included as their very nature implies this.
Note that some attacks may involve movement that's static, e.g. one step forward per slash. Thus this tag should not be taken too literally.
Popular tags
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Games by year
The first Stationary attack video game was released in 1992.
Capcom, Konami and Delphine Software published most of these games.