Save anywhere
Other (objects, etc.) concept
Allows saving the game progress at any point regardless of location with few if any limitations (such as no saving during combat).
527
games
48platforms
Alternate names: Location free saves, Unbound saves
WIN 2011-10-04
WIN 2014-10-24
WIN 2006-11-14
WIN 2000
WIN 2007-11-16
WIN 2006-10-06
WIN 2007-10-30
WIN 2007-10-09
WIN 2006-10-30
LIN 2006
WIN 2006-10-13
WIN 2008-02
If the game only saves the progress up to last checkpoint or is limited to certain places, then use save point instead.
Common limitations:
* Combat
* Hostile NPC proximity
* Protagonist currently in mid-air (falling down to their deaths or just jumping about)
* Cinematics
* Main or any character currently involved in some other complex or uninterruptible sequence (such spell-casting, sleeping, shopping, moving etc...).
Common limitations:
* Combat
* Hostile NPC proximity
* Protagonist currently in mid-air (falling down to their deaths or just jumping about)
* Cinematics
* Main or any character currently involved in some other complex or uninterruptible sequence (such spell-casting, sleeping, shopping, moving etc...).
Popular tags
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Games by year
The first Save anywhere video game was released in 1981.
Sierra On-Line, Atari and Ubisoft published most of these games.
Platforms
Windows | 174 | ||
---|---|---|---|
Linux | 78 | ||
MS-DOS | 49 | ||
Apple II E | 39 | ||
Mac OS X | 37 | ||
Tandy Coco | 28 | ||
Mac OS Classic | 13 | ||
X360 | 12 | ||
PS3 | 9 | ||
NeXT | 8 | ||
C64 | 7 | ||
TRS-80 | 6 | ||
PS2 | 6 | ||
Atari 400/800 | 6 | ||
Coleco Adam | 5 | ||
Win3.1 | 4 | ||
OS/2 | 3 | ||
Atari ST | 3 | ||
Android | 3 | ||
Pandora | 3 | ||
NEC PC9801 | 3 | ||
Nintendo DS | 2 | ||
Epoc | 2 | ||
Commodore PET | 2 | ||
Amiga | 2 | ||
N64 | 1 | ||
Nascom | 1 | ||
Unix | 1 | ||
BSD | 1 | ||
Game Gear | 1 |