Fast Approximate Anti-Aliasing

Software concept

Parent group

Spatial anti-aliasing

Games by year

04050607080910111213141516171819 20510150 A
A2009 - FXAA published

The first Fast Approximate Anti-Aliasing video game was released on November 22, 2004.

2K Games, Ubisoft and Sega published most of these games.

Related site

Platforms

Windows 71
Linux 10
Mac OS X 4
Xbox One 2
PS4 2
X360 1