Game saves
Software theme
Any tag that describes when or where the game can be saved, but does not include on what the saves are stored if anything.
10
games
7platforms
Games by year
Brøderbund published all these games.
Most common companies
This is a container group; its children are:
Autosave points | Automatically saves the game progress at certain locations or when certain events occur. (too short) | 1992 / 2022 | 550 games |
Periodic autosaves | Game progress is periodically (usually every 5 to 15 minutes) saved without any action from the player needed. | 1996 / 2019 | 84 games |
Limited saves | Game progress can be saved only a limited number of times. This limit may be per level or per game. (too short) | 1982 / 2012 | 7 games |
No multiplayer saves | Despite including campaign/story, other cooperative multiplayer mode or simply the default modes take significant amount of time, there's no way to save game progress. | 2007 / 2012 | 13 games |
Multiplayer saves | Multiplayer game progress can be saved. (too short) | 1981 / 2014 | 6 games |
No autosaves | The game does not automatically save at any point in time or place nor are there any retry points. (too short) | 1 game | |
No saves | Player has no permanent game progress saves of any kind. (too short) | 1978 / 2021 | 144 games |
Permanent death | Upon the protagonist's death, [i]all[/i] game progress is lost and the player must start the game all over instead of loading a save or restarting at some checkpoint such as level start. | 1971 / 2021 | 557 games |
Save on exit | Saves or offers to save game progress when player exits the game. (too short) | 1983 / 2021 | 149 games |
Opportunistic saves | The game saves whenever an opportunity rises for it, such as when anything worth recording in a save happens. | 2009 / 2019 | 23 games |
Suspend save | Saves cause the player to quit a game until the save is loaded again. The save is erased upon load or when another save is made. | 1982 / 2018 | 67 games |
Save anywhere | Allows saving the game progress at any point regardless of location with few if any limitations (such as no saving during combat). | 1981 / 2020 | 527 games |
Save Passwords | Continuing game progress works via a password system. Often used in systems with no permanent data storage available & carried over to other platforms via crude ports | 1976 / 2017 | 1078 games |
Save points | Allows saving manually at specific locations, such as certain safe rooms or on level change. (too short) | 1982 / 2021 | 374 games |
Saves: Cross-platform | Allows cross-platform saves, generally by giving the player an easy way to import / export saves of the game from one platform to another. | 2012 / 2018 | 12 games |
Save tokens | Saving requires using up a save token, limiting the number of saves to how many tokens you have and can find. | 1996 / 2016 | 14 games |
Single save | Offers only single save slot per player, character, storage device, etc. (too short) | 1981 / 2020 | 142 games |
Unlimited Saves | Game progress can [b][i]notably[/i][/b] be saved an unlimited limited number of times in contrast to what would be expected. | 1989 / 1992 | 2 games |