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Glide 3D

Software entity

*123*
87
games
9
platforms

Subset of OpenGL API created by 3dfx for their Voodoo line of GPUs.

Notable people involved: Yohei Takashima, Drew Markham, Clive Barker, Nicolas Zimmermann 'skateboy' and Dan McMillan

Usually support for this is advertized with 3dfx logo instead of actual Glide logo, mostly because the former is/was more recognizable to those with compatible GPUs (even more so to those who didn't have such).

Glide API started to lose its appeal around 1998-2001 when the more generic DirectX (versions 5-6) and OpenGL (versions 1.1 - 1.3) started reaching similar performance (and especially the non-3dfx GPUs that relied on them).

Popular tags

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Parent group

Graphics middleware

Games by year

95969798990001020304050607080910111213141516 28714210 ABC
A1998 - DirectX 6 released
B1999 - Glide API made open source, Voodoo card specs released
C2002 - 3dfx went bankrupt, assets bought by Nvidia

The first Glide 3D video game was released in 1995.

Electronic Arts, GT Interactive, Eidos Interactive and Blue Byte published most of these games.

Related sites

Platforms

Windows54
Linux15
MS-DOS8
Mac OS Classic4
Mac OS X2
Unix1
BSD1
PS21
BeOS1

Most common companies