Goals / objectives
Video game concept
Any tags describing the goal/objective of a game needed to progress or win.
This is a container group; its children are:
Changing goals | Somewhere along the line your actual goal changes to something unrelated to the first, either because the original becomes impossible or the new one is more important. | 2006 / 2015 | 12 games |
Claiming | To progress, player must collect/claim all or most of some thing - usually objects of certain type, but can be anything - to proceed in each level. | 1978 / 2021 | 1331 games |
Class-restricted tasks | Includes tasks, quests, missions or such that are only available to a subset of classes or even just one. | 1 game | |
Dynamic objectives | The objective what player needs to do to progress/win can change at any time to something else. Not for scripted changes in objective(s). | 2 games | |
Objective: Elimination | To progress in the game, player must eliminate every single opponent (encountered). (too short) | 1981 / 2016 | 71 games |
Objective: Find Exit | To progress, all you have to do is find the exit or whatever serves a similar purpose. (too short) | 1984 / 2015 | 45 games |
Objective: Guide | Player must guide someone or something besides the protagonist (if there even is one) somewhere. (too short) | 1987 / 2019 | 46 games |
Multiple objectives | Player must accomplish multiple separate but possibly related objectives to succeed. (too short) | 2004 / 2010 | 3 games |
Objective: Time | A goal of a game (or mode) is to complete tasks in the least amount of time. (too short) | 1 game | |
Objective indicator | Shows where the current objective is located in one way or another. (too short) | 1990 / 2023 | 329 games |
Optional tasks | Player has optional tasks they may perform for one reason or another. (too short) | 1982 / 2023 | 402 games |
Objective: Protect | The protagonist must protect someone or something besides themselves for a significant portion of the story. | 1980 / 2018 | 168 games |
Rescue | Significant part of the plot involves rescuing, or attempting to rescue, one or more people. (too short) | 1980 / 2020 | 1291 games |
Search | Searching for an object, a place, a person or something else is a major element and activity in the story. | 1981 / 2020 | 224 games |
Secrets: Tasks | You can be rewarded for performing certain tasks you are not made aware of before you complete them. | 2000 / 2018 | 10 games |
Species-restricted tasks | Includes tasks, quests, missions or such that are only available to a subset of species/races or even just one. | 1 game | |
Survival | Has an overarching goal of surviving. (too short) | 1977 / 2024 | 166 games |
Unrelated objectives | Player must accomplish two or more unrelated objectives to succeed. (too short) | 2002 / 2003 | 2 games |
Variable objectives | What player needs to do to progress changes with each mission, level, or such. (too short) | 2 games |