Groups

 

Gouraud shading

Software concept

A shading method that linearly interpolates the color between each point of a triangle (polygon) producing a gradient fill instead of single flat color.

21
games
8
platforms

The first video game about Gouraud shading was released in 1992.

Electronic Arts, Square and Nintendo has published most of these games

This should not be used in modern games, mostly in earlier games or those with no textures.