Health regeneration

Other (objects, etc.) concept

The protagonist regenerates health automatically over time.

530
games
53
platforms
Health regeneration: Slow, Moderate, Fast, Stunted

Related:
* Energy regeneration
* Shield regeneration
MMOs should probably not be included as they seemingly all have this in lesser degree.

Although automatic healing is listed as synonym, this is not for cases where the character[s] automatically use healing items.

This is not for cases where sleeping or such restores the character(s) to full health.

This is also for automatically repairing vehicles, robots, and such.

The first Health regeneration video game was released in 1982.

THQ, Bethesda Softworks and Activision published most of these games.

Parent group

Health restoration

Child groups

Health regeneration: Fast / Instant, Health regeneration: Moderate, Health regeneration: Slow, Health regeneration: Stunted

Platforms

Windows 211
X360 64
PS3 60
Linux 57
Mac OS X 27
PS2 9
PS4 8
MS-DOS 7
Xbox 7
NES 5
Xbox One 5
Internet Only 4
Android 4
Wii 4
BSD 3
C64 3
Apple II E 3
MSX2 2
Unix 2
Sharp X1 2
Tandy Coco 2
Atari 400/800 2
MICRO 7 - FM7 2
TRS-80 2
Flash 2
BeOS 2
Amstrad CPC 2
NEC PC8801 2
NEC PC9801 2
X68000 2

By year

8284868890929496980002040608101214161820 761938570 A
A2001 - Halo released

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