Health regeneration

Other (objects, etc.) concept

The protagonist regenerates health automatically over time.


The first video game about Health regeneration was released in 1982.

THQ, Bethesda Softworks and Activision has published most of these games

Health regeneration: Slow, Moderate, Fast, Stunted

* Energy regeneration
* Shield regeneration
MMOs should probably not be included as they seemingly all have this in lesser degree.

Although automatic healing is listed as synonym, this is not for cases where the character[s] automatically use healing items.

This is not for cases where sleeping or such restores the character(s) to full health.

This is also for automatically repairing vehicles, robots, and such.

Parent group

Health restoration

Child groups

Health regeneration: Fast / Instant, Health regeneration: Moderate, Health regeneration: Slow, Health regeneration: Stunted

compare with these groups


Windows 210
X360 64
PS3 60
Linux 56
Mac OS X 27
PS2 9
PS4 8
Xbox 7
Xbox One 5
Wii 4
Internet Only 4
Apple II E 4
Android 4
C64 3
Amstrad CPC 2
NEC PC8801 2
NEC PC9801 2
X68000 2
MSX2 2
Unix 2
Sharp X1 2
Tandy Coco 2
Atari 400/800 2
MICRO 7 - FM7 2
TRS-80 2
Flash 2
BeOS 2

By year

8284868890929496980002040608101214161820 761938570 A
A2001 - Halo released

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