Heightmap

Software concept

1
game
1
platform
This is one of the most common methods to produce outdoor environments but has certain limitations to it, such as no overpasses except by objects in the game world or other extra methods.

Not limited to polygons, but often associated with them.

In some game level editors heightmaps are used to ease making large swathes of land.

Games by year

The first Heightmap video game was released on July 1, 1997.

Platforms

Windows 1

Most common companies