Hidden item stats
Video game concept
Some or all item statistics, especially those that the player actually would like to know, are not stated in any manner.
13
games
7platforms
Alternate names: Hidden equipment stats
Name variations: Hidden item statistics, Hidden equipment statistics
WIN 2014-12-15
LIN 2014-12-15
WIN 2007-10-19
OSX 2014-12-15
PS4 2013-11-15
WIN 2014-03-06
W31 1991-10
WIN 2013-03-21
DOS 1997-09
Examples:
* Damage type is missing even though damage types are important gameplay element
* Range information is missing for projectile weapons when such are important (e.g. grid-based games)
* Chance to block with shields if it varies with them
* Chance to hit with weapons if it varies with them; accuracy information is missing (e.g. tactical games, esp. turn-based tactical games)
* Durability when it is relevant
* Protection values or types for armor
... and so forth.
Most obvious examples are cases where no stats at all are given. Literal description of the stats can be counted as non-hidden if they're relatively accurate.
Generally this means player has to figure the items out themselves completely.
* Damage type is missing even though damage types are important gameplay element
* Range information is missing for projectile weapons when such are important (e.g. grid-based games)
* Chance to block with shields if it varies with them
* Chance to hit with weapons if it varies with them; accuracy information is missing (e.g. tactical games, esp. turn-based tactical games)
* Durability when it is relevant
* Protection values or types for armor
... and so forth.
Most obvious examples are cases where no stats at all are given. Literal description of the stats can be counted as non-hidden if they're relatively accurate.
Generally this means player has to figure the items out themselves completely.
Popular tags
dungeoncrawler openworldsurvivalcrafting roguelite survivalsimulation tenno-seriesParent groups
Games by year
The first Hidden item stats video game was released on October 1991.
Harebrained Schemes, Blue Bottle Games and Digital Extremes published most of these games.