Hit confirmation
Video game concept
13
games
5platforms
Gives some form of confirmation if you hit anything worth hitting, generally providing this even in cases when you couldn't possibly know (such as shooting targets outside of visible range or behind vision blocking cover such as bushes).
WIN 2012-09-30
WIN 2017-03-31
WIN 2009-09-01
WIN 2011-09-14
WIN 2014-01
WIN 2013-07-31
WIN 2014-04-10
See also: kill confirmation
Commonly this appears as the targeting reticle flashing red or such when you hit something, making it easy to find hiding enemies simply by shooting around and looking for reaction from the reticle rather than from the enemies themselves. Also notable that if you hit something far, far away that couldn't possibly see if you hit them or not (unless they were close enough for you to see if they keel over).
NOT for the vs fighting "hit confirm" which is very different concept.
NOT for the vs fighting "hit confirm" which is very different concept.
Popular tags
hybridgame splintercell stealthgame tacticalParent groups
Games by year
The first Hit confirmation video game was released on September 1, 2009.
Muse Games and Ubisoft published most of these games.