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Data import from host

Video game concept

Player can receive additional data, such as sounds, textures, character models, levels/maps, etc. from the server/host they're playing on.

11
games
3
platforms

Alternate name: Data import from server

The first video game about Data import from host was released in 2005.

Tripwire Interactive and Mojang has published most of these games

This usually can be disabled, though isn't always desirable depending what that data is.

For certain games some imports should be ignored as otherwise they wouldn't function at all, such as map importing for games like Minecraft, where the map is randomly generated for each game and can be drastically altered over the course of the game.

Parent group

Hosting

Platforms

Linux 6
Windows 3
Mac OS X 2

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