Data import from host

Video game concept

Player can receive additional data, such as sounds, textures, character models, levels/maps, etc. from the server/host they're playing on.

11
games
3
platforms

Alternate name: Data import from server

See also: data caching (in case this is temporary)
This usually can be disabled, though isn't always desirable depending what that data is.

For certain games some imports should be ignored as otherwise they wouldn't function at all, such as map importing for games like Minecraft, where the map is randomly generated for each game and can be drastically altered over the course of the game.

Popular tags

minecraft-series openworldsurvivalcrafting

Parent group

Hosting

Games by year

050607080910111213141516 41230

The first Data import from host video game was released in 2005.

Tripwire Interactive and Mojang published most of these games.

Platforms

Linux 6
Windows 3
Mac OS X 2